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Inscryption review

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Inscryption is a game from the author of Pony Island and The Hex, in which Daniel Mullins decided to combine a psychological horror, an escape room puzzle and a card game. Players find themselves in the Leshchey's hut and try to get out of there by doing a variety of commands from the Leshchey himself - crazy and crazy as he is. Using a deck of cards and their wits, the hero must find a way to get as far away from the hut as possible.

The main goal of the player is to get out of a mystical hut filled with strange objects and puzzles, and he must make every effort not to lose to the owner of the hut, playing cards with him, otherwise everything will have to start from the beginning.


The unique combination of different stylistic approaches, the beautiful animations, and the stunning (and slightly creepy) visual style do their job - Inscryption captivates.


The gameplay is compact and minimalistic, but with a peculiarity: you constantly have to sacrifice something. To summon a powerful beast to the table, you have to stab another animal - at least a common squirrel. And sometimes you might need a tougher sacrifice to win.


Inscryption single-player adventure story card game.


Functionality is excellent, as the game runs smoothly and is well-optimized. There are no major bugs or glitches, and the game is stable on all platforms.


In conclusion, Inscryption is an excellent deck-building game that is well worth checking out. It is replayable, has good multiplayer support, and is easy to use. It is also one of the best-looking and best-sounding games in its genre.


  • an ingenious postmodern concept that mixes genres and games that actually unfold in other games; 
  • a very original take on the familiar mechanics and entourage of card games - you haven't seen such a CCI yet; 
  • challenging but fascinating gameplay that mixes different genres; 
  • the trademark combination of black humor, horror, and breaking the fourth wall from Daniel Mullins; 
  • excellent sound work and a gorgeous soundtrack.


  • the card gameplay feels dragged out in places.

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